Classic
Classic winding track with plenty of space for towers!
Sinus
Pulse wave path, great for tower visibility in the centre!
Lyne
Diagonal fast track. Short path but lots of space for towers!
Serpentine
Winding crossover path, for planning destruction!
Turret Info
Gatling ($120)
Rapid direct fire
Laser ($100)
Long-range beam
Taser ($140)
Zaps & slows target
Missile ($180)
Heavy rocket payload
Turret Combos (Max Tier + Drag/Drop Merge)
Electrified Beam (Laser + Taser)
Laser zaps slowing electrical pulses along its long-range beam.
Taser Rounds (Gatling + Taser)
Gatling bullets slow target creeps down by 30%.
Scatter Mines (Gatling + Missile)
Gatling turret drops proximity mines on nearby tracks.
Plasma Cannon (Gatling + Laser)
Fires super-fast plasma bolts that deal +40% bonus damage.
Overcharged Beam (Laser + Missile)
Concentrates heavy explosive energy into a high-damage beam.
Cluster Rockets (Missile + Taser)
Adds area-of-effect splash damage to rocket impacts.
Landmine Field (1 Green + 1 Blue + 2 Red)
Deploys heavy proximity mines directly onto tracks.
Super Onslaught (1 of Each Type)
+25% attack speed, rapid mine drops, & cluster booms!